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Posts Tagged : unity

GLTCH Devblog: Week 5

Unreal is free! Unity is free! Source 2 (wait, what?) is free! This week has been a good news overload, and the friendly competition between the different game engines available to young game developers like ourselves means that it is truly a great time to be one. We were on the verge of subscribing to Unity…

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How Stellar: Novae

Hola, Internet. Today, we’re really excited to lift the veil from our gleaming podium of game-ideas-we-actually-like to introduce Novae. Novae is a puzzle / strategy game for Android and iOS, and actually represents our team’s first foray into the incredibly dense waters of mobile game development. Although it’s slowly evolved to something quite technically complex,…

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SOS Devblog: Week 4

We’ve returned from our brief hiatus where we divulge in giving and receiving loot (and what good loot it was this year… #NextGen). I hope everyone enjoyed their New Year celebrations, perhaps in a similar style to Sydney’s $150 million worth of fireworks? So much has happened over the last couple of weeks: we’ve submitted…

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