Drop us a line...


If you'd prefer, you can email us directly:

hello@chaostheorygames.com

Or give us a call:

(+61) 433 351 425
Oversight Beta Released

Its been roughly 6 months in development, but our first beta of Oversight is available to download from the site. 3 of the 4 proposed game modes have been implemented (still working on the Challenge Mode), and we have a few more ideas of additional features to add and include based on the games’ reception.…

read more
GCC #09 – 3 Month Project // Survival Arena

** The GCC is Chaos Theory tradition, where each fortnight we pitch a game concept to each other restricted by a particular theme and genre. ** Theme: 3 Month Project Genre: Survival Arena ROBOCUP Target Audience 12+, casuals through to core, both genders Setting and Story Set in the distant future where a far-superior robotic…

read more
GCC #08 – Innovation // Free-For-All

** The GCC is Chaos Theory tradition, where each fortnight we pitch a game concept to each other restricted by a particular theme and genre. ** Theme: Innovation Genre: Free-For-All SEARCHLIGHT Target Audience Arcade Gamers Setting and Story The game is set in a post-apocalyptic world in which only a few survivors remain uninfected from…

read more
GCC #07 – Social // Casual

** The GCC is Chaos Theory tradition, where each fortnight we pitch a game concept to each other restricted by a particular theme and genre. ** Theme: Social Genre: Casual LOCAL, FEDERAL, INTERNATIONAL Target Audience 18+, politically aware voters. Setting and Story Based in the country of the player’s origin, the game is an active…

read more
GCC #06 – Politics // Interactive Story

** The GCC is Chaos Theory tradition, where each fortnight we pitch a game concept to each other restricted by a particular theme and genre. ** Theme: Politics Genre: Interactive Story KONY 2012 Target Audience Mature/Young Adult, 16+. Setting and Story You are the leader of a developing country’s Government that is trying to establish…

read more
GCC #05 – Robotic // MMOFPS

** The GCC is Chaos Theory tradition, where each fortnight we pitch a game concept to each other restricted by a particular theme and genre. ** The world of MMOFPS’ has not been greatly explored, and this fortnight we identified a few reasons why. The genre would be hard to get right due to latency…

read more
GCC #04 – Futuristic // RTS TBS

** The GCC is Chaos Theory tradition, where each fortnight we pitch a game concept to each other restricted by a particular theme and genre. ** Theme: Futuristic Genre: RTS  TBS THE EXPANSE Target Audience Core platform/PC gamers. Setting and Story The world is set far into the future when urbanisation has reached it ultimate…

read more
GCC #03 – Steampunk // Tower Defense

** The GCC is Chaos Theory tradition, where each fortnight we pitch a game concept to each other restricted by a particular theme and genre. ** Theme: Steampunk Genre: Tower Defense STEAMBOT Target Audience 12+ Setting and Story Set in WWI, with the Allied Forces vs. Germany fighting to control a newly developed weapon of mass destruction,…

read more
GCC #02 – Retro // Mobile

** The GCC is Chaos Theory tradition, where each fortnight we pitch a game concept to each other restricted by a particular theme and genre. ** For this GCC, we chose to use the gameplay strategies of the ‘golden oldies’ of video games and apply some of their ideals and mechanics to the mobile game…

read more
GCC #01 – Mythology // Platformer

This is the very beginning of a new Chaos Theory tradition! Each fortnight, each member of our team is tasked with creating a GCC, a Game Concept Creation, with each idea able to be explained in a page or so. For each GCC, we pick a specified theme and genre that the game has to…

read more