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GCC

GCC #46 – Virtual Reality // Limited Scope

** The GCC is Chaos Theory tradition, where each fortnight we pitch a game concept to each other restricted by a particular theme and genre. ** After enjoying our contemplations from the previous fortnight, its back to reality (of the virtual variety) for GCC#46 but with a restriction on scope such that these games could…

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GCC #45 – Virtual Reality // Exploration

** The GCC is Chaos Theory tradition, where each fortnight we pitch a game concept to each other restricted by a particular theme and genre. ** We have been hearing too many awesome things about breakthrough developments in VR recently, so we themed this GCC around creating ideas that we’d love to spend our evenings…

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GCC #44 – Couch Co-op // Free-For-All

** The GCC is Chaos Theory tradition, where each fortnight we pitch a game concept to each other restricted by a particular theme and genre. ** It seems the only games we have time for at the moment are couch co-op or local competitive multiplayer games, but we have been loving Samurai Gunn, Towerfall and…

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GCC #31 – Pre-Teen // Party Game

** The GCC is Chaos Theory tradition, where each fortnight we pitch a game concept to each other restricted by a particular theme and genre. ** GCC #31 marks the beginning of our new concept structure! Although we discuss each concept when we present them to each other, a lot of that additional information gets…

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GCC #09 – 3 Month Project // Survival Arena

** The GCC is Chaos Theory tradition, where each fortnight we pitch a game concept to each other restricted by a particular theme and genre. ** Theme: 3 Month Project Genre: Survival Arena ROBOCUP Target Audience 12+, casuals through to core, both genders Setting and Story Set in the distant future where a far-superior robotic…

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GCC #08 – Innovation // Free-For-All

** The GCC is Chaos Theory tradition, where each fortnight we pitch a game concept to each other restricted by a particular theme and genre. ** Theme: Innovation Genre: Free-For-All SEARCHLIGHT Target Audience Arcade Gamers Setting and Story The game is set in a post-apocalyptic world in which only a few survivors remain uninfected from…

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GCC #07 – Social // Casual

** The GCC is Chaos Theory tradition, where each fortnight we pitch a game concept to each other restricted by a particular theme and genre. ** Theme: Social Genre: Casual LOCAL, FEDERAL, INTERNATIONAL Target Audience 18+, politically aware voters. Setting and Story Based in the country of the player’s origin, the game is an active…

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GCC #06 – Politics // Interactive Story

** The GCC is Chaos Theory tradition, where each fortnight we pitch a game concept to each other restricted by a particular theme and genre. ** Theme: Politics Genre: Interactive Story KONY 2012 Target Audience Mature/Young Adult, 16+. Setting and Story You are the leader of a developing country’s Government that is trying to establish…

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GCC #05 – Robotic // MMOFPS

** The GCC is Chaos Theory tradition, where each fortnight we pitch a game concept to each other restricted by a particular theme and genre. ** The world of MMOFPS’ has not been greatly explored, and this fortnight we identified a few reasons why. The genre would be hard to get right due to latency…

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GCC #04 – Futuristic // RTS TBS

** The GCC is Chaos Theory tradition, where each fortnight we pitch a game concept to each other restricted by a particular theme and genre. ** Theme: Futuristic Genre: RTS  TBS THE EXPANSE Target Audience Core platform/PC gamers. Setting and Story The world is set far into the future when urbanisation has reached it ultimate…

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